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SoLAR is a tabletop role-playing game that brings the charm and storytelling of slice-of-life anime and manga to your gaming sessions. 

Designed for 1 to 5 players, SoLAR captures the essence of Japanese slice-of-life narratives, allowing you to delve into heartwarming, relatable, and character-driven stories. 

Whether you're a fan of school life, family dynamics, urban adventures, or fantastical realms, SoLAR offers a flexible and engaging gameplay experience.

Key Features

  • Engaging Slice-of-Life Experience: Dive into richly textured narratives inspired by slice-of-life anime and manga, exploring themes of friendship, romance, personal growth, and everyday challenges.
  • Diverse Themes and Settings: Choose from a variety of themes such as School Life, Family Life, Working Life, Urban Life, Rural Life, Travel, Fantasy Life, Supernatural Life, and Music and Arts. Explore different contexts and eras, or infuse your stories with a unique twist.
  • Three Modes of Play: Enjoy SoLAR in Classic mode with a Game Director, Share Directing mode where all players take turns as the Director, or Solo mode for immersive single-player experiences.
  • Archetype-Based Character Creation: Create characters using a combination of three archetypes, each with assigned points that shape their abilities, strengths, and weaknesses. Customize your character within the chosen archetypes to create unique personalities and playstyles.
  • Structured Narrative Framework: Experience a well-defined sequence of play with an Opening Scene, Enticing Incident, Complication and/or Crisis, Climax, and Resolution. This structured framework ensures compelling storytelling and satisfying character arcs.
  • Archetype-based: Engage in challenges and events using action cards, dice rolls, and event cards. Make strategic choices, navigate obstacles, and determine the outcome of your character's actions with the roll of the dice.
  • Nippon Flavor: SoLAR captures the unique storytelling style found in Japanese anime and manga, even if set in different contexts or eras. Add a touch of authenticity to your stories or refer to suggested media in Appendix A for inspiration.

Beta Stage

SoLAR is currently in the beta stage of development, and we invite players and enthusiasts to join us in playtesting and providing valuable feedback to help us refine and enhance the game. Your input and insights are crucial in shaping the final version of SoLAR and ensuring an exceptional tabletop RPG experience.

We welcome players of all backgrounds and experience levels to participate in the playtesting process. Whether you are a seasoned role-playing gamer or new to the genre, your perspective and feedback are invaluable to us. We encourage you to explore the game's mechanics, engage with the narratives, and provide feedback on aspects such as rules, immersion, balance, and overall enjoyment.

Release License

SoLAR is released under the Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license. This allows players, fans, and content creators to build upon and share SoLAR, ensuring a collaborative and evolving gaming community.

StatusIn development
CategoryPhysical game
Rating
Rated 4.3 out of 5 stars
(8 total ratings)
AuthorZotiquest Games
TagsAnime, japan, Slice Of Life, Tabletop role-playing game

Download

Download NowName your own price

Click download now to get access to the following files:

SoLAR.pdf 1 MB
SoLAR.epub 39 kB
SoLAR.odt 50 kB
SoLAR.txt 36 kB

Development log

Comments

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Deleted 129 days ago
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Deleted 129 days ago
(+1)

This is so fun

Thank you!

(+1)

This looks like something I’d love, I’ll be sure to give feedback after I’ve played it for a bit <3

let me know how it goes!

Hey, I have a quick question. The how-to-play Main Resolution is a little confusing. I think i understand it, but I want to be sure; this is what I gather from it.

  1. Director draws a theme card at the top of a scene.
  2. Players draw up to 5 action cards (the exact number is their choice).
  3. Director draws an event card and interprets it.
  4. Players can use any number of their 5 action cards and roll a number of dice equal to the points they assigned to the Archetype that applies to the situation (rolling just 1 die if they don’t have an appropriate archetype); cards determine options, dice determine success in those options.

This is what I gather from the rules, is that correct? I know it’s in beta, so it might change, but I wanted to check :)

(+1)

You always draw 5 cards in the first scene, then the next scenes you draw how many cards it takes to have 5 cards in you hands

You always play one and only action card for scene

Thank you, that should be helpful. I’m guessing everything else I said is correct.

Indeed

(+1)

Esse jogo foi bem escrito, está de parabéns por conseguir entregar uma proposta do tipo em mesa 👏👏

(+1)

Looks good, I'll try it.

Thank you! Keep me posted!